How to Add a Tower in Fantasy Grounds: A Step-by-Step Guide

How to Add a Tower in Fantasy Grounds: A Step-by-Step Guide

Broaden your digital tabletop expertise by seamlessly incorporating towers into your Fantasy Grounds campaigns. Towers, towering buildings steeped in lore and journey, can function formidable fortresses, enigmatic dungeons, or hidden sanctuaries. Including them to your recreation unlocks a wealth of potentialities, enhancing immersion and creating unforgettable encounters. This information will give you step-by-step directions on how you can seamlessly combine towers into your Fantasy Grounds world, empowering you to craft charming storylines and unforgettable battles.

To start, you should first import the tower picture information into your Fantasy Grounds library. These information may be obtained from varied sources, akin to official module packs or community-created property. As soon as imported, you possibly can place the tower in your map utilizing the item placement instruments. By choosing the suitable picture and adjusting its measurement and orientation, you possibly can place the tower strategically inside your recreation world. Moreover, you possibly can modify the tower’s properties, akin to its identify, description, and lighting results, to customise its look and improve its performance.

Moreover, you possibly can add interactive components to your tower to make it a very dynamic entity. By creating zones inside the tower, you possibly can outline particular areas that set off occasions, akin to fight encounters or dialogue interactions. You too can incorporate customized scripts to automate actions and add depth to the tower’s performance. By leveraging these superior options, you possibly can create a completely immersive and interactive tower that may captivate your gamers and improve their gaming expertise.

Importing a Tower Map into Fantasy Grounds

Importing a tower map into Fantasy Grounds is a comparatively easy course of that may be accomplished in just a few steps. First, you will have to find the map file that you just wish to import. This file may be in a wide range of codecs, akin to .jpg, .png, or .bmp. After you have situated the map file, you will have to open Fantasy Grounds and create a brand new marketing campaign. After you have created a brand new marketing campaign, you will have to click on on the “Maps” tab after which click on on the “Import Map” button. A dialog field will seem that may let you choose the map file that you just wish to import. After you have chosen the map file, click on on the “Open” button. The map will then be imported into Fantasy Grounds and can seem within the “Maps” tab.

Including a Tower Map to a Scene

After you have imported a tower map into Fantasy Grounds, you possibly can add it to a scene. To do that, click on on the “Scenes” tab after which click on on the “Add Scene” button. A dialog field will seem that may let you enter the identify of the brand new scene. After you have entered the identify of the brand new scene, click on on the “OK” button. The brand new scene will then be created and can seem within the “Scenes” tab. So as to add the tower map to the brand new scene, click on on the “Maps” tab after which drag and drop the map onto the brand new scene.

Setting the Map Measurement and Place

After you have added the tower map to the brand new scene, you possibly can set the map measurement and place. To do that, click on on the “Map” tab after which click on on the “Measurement and Place” button. A dialog field will seem that may let you set the map measurement and place. The map measurement is measured in pixels and the map place is measured in toes. After you have set the map measurement and place, click on on the “OK” button. The map will then be resized and repositioned.

Map Format Supported
.jpg Sure
.png Sure
.bmp Sure

Making a New Tower Tile Set

Creating a brand new tower tile set includes the next steps.

1. Creating the Base Tiles

Start by making a base grid of tiles that may type the muse of your tower. These tiles must be easy squares or rectangles and must be sized to suit the size of your different tiles. For instance, in case your different tiles are 100 pixels by 100 pixels, your base tiles must also be 100 pixels by 100 pixels.

2. Including Particulars to the Base Tiles

After you have created the bottom tiles, you possibly can start including particulars to them. This may embody including home windows, doorways, balconies, and different architectural options. When including particulars, think about the next components:

  • The size of the tiles: The small print must be sufficiently small to suit on the tiles with out trying cluttered or overwhelming.
  • The fashion of the tower: The small print ought to match the general fashion of the tower, whether or not it’s a medieval fortress, a contemporary skyscraper, or one thing else.
  • The aim of the small print: Some particulars might serve a practical function, akin to home windows or doorways, whereas others could also be purely ornamental, akin to balconies or ornamentation.

Here’s a desk summarizing the components to contemplate when including particulars to your tower tile set:

Issue Description
Scale The scale of the small print in relation to the scale of the tiles
Model The architectural fashion of the small print
Function The practical or ornamental function of the small print

Configuring the Tower’s Properties

As soon as the tower is positioned on the canvas, you possibly can right-click on it to entry its properties. The properties window is split into a number of tabs, every of which lets you configure a unique facet of the tower.

The Common tab incorporates fundamental details about the tower, akin to its identify, description, and measurement. You too can set the tower’s alignment and possession right here.

Lighting

The Lighting tab means that you can configure the tower’s lighting. You possibly can select from a wide range of lighting results, akin to ambient mild, spotlights, and flickering candles. You too can set the colour and depth of the sunshine.

The next desk lists the completely different lighting results which are obtainable in Fantasy Grounds:

Impact Description
Ambient Mild A gentle, diffuse mild that fills the whole tower.
Highlight A shiny, targeted mild that can be utilized to spotlight particular areas of the tower.
Flickering Candles A flickering mild that simulates the impact of candles.

You should utilize the Preview button to see how the lighting results will look within the tower.

Including Rooms and Partitions to the Tower

After you have created the essential construction of your tower, you can begin including rooms and partitions to create a extra advanced structure.

Creating Rooms

To create a room, choose the “Room” instrument from the toolbar. Then, click on and drag to create the define of the room. You possibly can alter the scale and form of the room by dragging the corners or sides of the define.

Including Partitions

So as to add partitions to a room, choose the “Wall” instrument from the toolbar. Then, click on on the sting of the room the place you wish to add the wall. You possibly can drag the mouse to create the size of the wall, and you’ll alter the peak of the wall by dragging the highest or backside of the wall.

Including Doorways and Home windows

You possibly can add doorways and home windows to your partitions by utilizing the “Door” and “Window” instruments from the toolbar.

Software How you can Use
Door Click on on the sting of a wall so as to add a door. Drag the mouse to set the width of the door.
Window Click on on the wall so as to add a window. Drag the mouse to set the scale of the window.

Customizing the Tower’s Look

The looks of your tower in Fantasy Grounds may be personalized in various methods. Listed here are the steps concerned:

1. Open the Tower Properties Window

Proper-click on the tower within the Scene tab and choose “Properties”.

2. Choose the Look Tab

Within the Tower Properties window, choose the “Look” tab.

3. Change the Tower’s Picture

To vary the picture of your tower, click on on the “Browse” button and choose a brand new picture file.

4. Customise the Tower’s Measurement and Rotation

You possibly can customise the scale and rotation of your tower by adjusting the values within the “Measurement” and “Rotation” fields.

5. Add Customized Tokens to the Tower

So as to add customized tokens to your tower, click on on the “Add Token” button. You possibly can then choose a token out of your library or create a brand new one.

Token Description
Door The doorway to the tower.
Window A window within the tower.
Balcony A balcony on the tower.

You too can customise the looks of your tokens by adjusting their measurement, rotation, and opacity. To do that, choose a token after which click on on the “Edit Token” button.

Including Lighting and Fog Results

Fantasy Grounds affords a sturdy lighting and fog system that may add depth and ambiance to your digital tabletop. To create lighting results, go to the “Scene Lighting” tab within the “Scene” menu. Right here, you possibly can add lights and alter their properties akin to coloration, depth, and vary.

Fog results may be added within the “Scene Fog” tab within the “Scene” menu. You possibly can select from completely different fog varieties, alter the density, and set the fog’s distance from the digital camera.

The next desk gives a abstract of the lighting and fog properties you possibly can alter:

Mild Property Description
Coloration The colour of the sunshine.
Depth The brightness of the sunshine.
Vary The space at which the sunshine has an impact.
Sort The kind of mild, akin to directional, level, or spot.
Fog Property Description
Sort The kind of fog, akin to linear or exponential.
Density The thickness of the fog.
Distance The space from the digital camera at which the fog begins to seem.
Coloration The colour of the fog.

Experiment with completely different lighting and fog settings to create atmospheric and immersive scenes in your Fantasy Grounds video games.

Inserting the Tower Map

Start by choosing the “Insert” tab inside Fantasy Grounds and selecting “Map.” Find your designated tower map and click on “Insert from File.” Modify its place and measurement as wanted.

Putting Lights on the Map

Navigate to the “Layer” tab and choose “Mild.” Click on on the map so as to add a light-weight supply. Repeat this course of to create extra lights.

Configuring Mild Properties

Proper-click on every mild supply to entry its properties. Modify the “Radius” to manage the realm it illuminates. Choose “Dynamic” for the “Lighting Sort” to make the sunshine reply to motion.

Setting Up Dynamic Lighting for the Tower

Within the “Lighting” tab, guarantee “Dynamic Lighting” is enabled. Modify the “Dynamic Lighting Choices,” akin to “Fog of Warfare” and “Token Visibility,” to switch how the sunshine sources have an effect on the map.

Creating Line of Sight

To determine line of sight between tokens and light-weight sources, right-click on a token and choose “Reset Line of Sight.” It will recalculate visibility primarily based on the present lighting situations.

Troubleshooting Lighting Points

In case you encounter flickering or different lighting issues, confirm that the “Dynamic Lighting” choice is enabled and that the “Lighting” tab settings are configured appropriately. Moreover, disable any third-party plugins that will intervene with lighting.

Ideas for Dynamic Lighting Optimization

To enhance efficiency, restrict the variety of mild sources on the map and think about using “Occluders” to dam mild from sure areas. Optimize maps by eradicating pointless objects or partitions that hinder line of sight.

Including Objects and NPCs to the Tower

So as to add objects and NPCs to the tower, you will have to make use of the Object and NPC tabs within the Tower Properties window. The Object tab means that you can add objects to the tower, whereas the NPC tab means that you can add NPCs to the tower.

Objects

So as to add an object to the tower, click on on the Object tab within the Tower Properties window. Then, click on on the Add button. It will open the Add Object window. Within the Add Object window, you possibly can choose the kind of object you wish to add, in addition to its identify, description, and different properties.

NPCs

So as to add an NPC to the tower, click on on the NPC tab within the Tower Properties window. Then, click on on the Add button. It will open the Add NPC window. Within the Add NPC window, you possibly can choose the kind of NPC you wish to add, in addition to its identify, description, and different properties.

NPC Properties

If you find yourself including an NPC to the tower, you will have to specify its properties. These properties embody the NPC’s identify, description, race, class, stage, and alignment. You too can specify the NPC’s stats, expertise, and talents.

The NPC’s stats are its power, dexterity, structure, intelligence, knowledge, and charisma. The NPC’s expertise are its proficiency in varied expertise, akin to athletics, stealth, and persuasion. The NPC’s skills are its particular skills, akin to spellcasting or martial arts.

NPC Stock

You too can specify the NPC’s stock. The NPC’s stock is the checklist of things that the NPC is carrying. You possibly can add gadgets to the NPC’s stock by clicking on the Add button within the Stock tab of the NPC Properties window.

Property Description
Title The identify of the NPC.
Description An outline of the NPC.
Race The race of the NPC.
Class The category of the NPC.
Degree The extent of the NPC.
Alignment The alignment of the NPC.
Stats The NPC’s stats.
Expertise The NPC’s expertise.
Skills The NPC’s skills.
Stock The NPC’s stock.

Utilizing Macros to Automate Tower Occasions

Macros are a robust instrument in Fantasy Grounds that can be utilized to automate a wide range of duties, together with tower occasions. By making a macro that triggers a selected occasion, it can save you effort and time whereas working your recreation.

To create a macro, open the Macros tab within the Fantasy Grounds interface. Click on the New Macro button and enter a reputation in your macro. Within the Macro Code area, enter the next code:

“`
[event]tower[/event]
“`

This code will set off the tower occasion when the macro is executed. You possibly can customise the occasion by including extra parameters to the code. For instance, the next code will set off the tower occasion and set the problem to laborious:

“`
[event]tower|issue=laborious[/event]
“`

You too can use macros to automate different elements of tower occasions, akin to rolling for initiative, organising the fight tracker, and awarding expertise factors. By making a library of macros, you possibly can streamline the method of working tower occasions and make your video games extra satisfying.

Here’s a desk summarizing the completely different parameters that you need to use to customise tower occasions:

Parameter Description
issue The problem of the tower occasion. Will be straightforward, medium, laborious, or lethal.
stage The extent of the tower occasion.
measurement The scale of the tower occasion. Will be small, medium, or massive.
treasure The quantity of treasure that’s awarded for finishing the tower occasion.
xp The quantity of expertise factors which are awarded for finishing the tower occasion.

Working with A number of Tower Ranges

Fantasy Grounds helps the creation of multi-level towers with completely different maps for every flooring. Here is how you can handle a number of tower ranges:

  1. Create the First Degree: Create the primary stage of the tower utilizing the Map Editor.
  2. Add New Degree: Choose "Tower" > "Add New Degree" to create extra ranges.
  3. Configure Degree Properties: Set the scale, scale, and orientation of every stage.
  4. Add Map Photographs: Add map pictures for every stage by choosing "Tower" > "Add Map Picture."
  5. Set Degree Transitions: Use the "Degree Transitions" tab to attach completely different ranges utilizing doorways or stairs.
  6. Modify Z-axis: Use the "Z" slider within the Map Editor to regulate the vertical positioning of every stage.
  7. Change Default Degree: Set the default stage that gamers will enter when becoming a member of the sport.
  8. Customise Degree Names: Rename ranges as wanted to supply descriptive names for every flooring.
  9. Decide Visibility: Select whether or not to cover or reveal particular ranges to gamers.
  10. Designate Encounter Degree: Specify the encounter stage of every stage, permitting you to manage the problem of encounters on every flooring. This may be detailed by making a desk in HTML with 4 columns:
Attribute Description
Tower Degree The identify of the tower stage.
Encounter Degree The encounter stage assigned to the tower stage.
Problem The perceived issue of the encounters on the tower stage.
Accessible Options A abstract of the options or important encounters obtainable on the tower stage.

How you can add a tower to Fantasy Grounds

Towers are an effective way so as to add verticality and problem to your Fantasy Grounds video games. They can be utilized as lookout factors, sniper nests, and even as the ultimate boss battle location. Including a tower to Fantasy Grounds is a comparatively easy course of, and it may be accomplished in only a few steps.

First, you will have to create a brand new map in your tower. You are able to do this by clicking on the “Maps” tab within the Fantasy Grounds interface, after which clicking on the “New Map” button. Within the “New Map” dialog field, you will have to pick out the scale of your map and the kind of terrain you wish to use. After you have created your map, you can begin including the tower itself.

So as to add a tower to your map, you possibly can both use the “Object” instrument or the “Terrain” instrument. The “Object” instrument will let you place a pre-made tower in your map, whereas the “Terrain” instrument will let you create your personal tower from scratch. In case you are utilizing the “Object” instrument, you will have to pick out the “Tower” class from the item library. After you have chosen a tower, you possibly can click on on the map to put it. In case you are utilizing the “Terrain” instrument, you will have to pick out the “Tower” form from the terrain library. After you have chosen the tower form, you possibly can click on and drag on the map to create your tower.

After you have added the tower to your map, you can begin including the inside. You are able to do this by clicking on the “Inside” tab within the Fantasy Grounds interface. Within the “Inside” tab, you’ll find a wide range of objects that you need to use to furnish your tower. You possibly can add furnishings, weapons, armor, and even NPCs. After you have completed including the inside of your tower, it can save you your map and begin taking part in.

Folks Additionally Ask:

How do I add a multi-level tower to Fantasy Grounds?

So as to add a multi-level tower to Fantasy Grounds, you possibly can both use the “Object” instrument or the “Terrain” instrument. In case you are utilizing the “Object” instrument, you will have to pick out the “Tower” class from the item library after which choose the “Multi-Degree Tower” object. After you have chosen the multi-level tower, you possibly can click on on the map to put it. In case you are utilizing the “Terrain” instrument, you will have to pick out the “Tower” form from the terrain library after which click on and drag on the map to create your tower. You possibly can then use the “Ranges” tab so as to add extra ranges to your tower.

Can I add a customized tower to Fantasy Grounds?

Sure, you possibly can add a customized tower to Fantasy Grounds. To do that, you will have to create a customized picture file in your tower. The picture file have to be within the PNG format and have to be a minimum of 512×512 pixels in measurement. After you have created the picture file, you will have to import it into Fantasy Grounds. To import the picture file, click on on the “Import” tab within the Fantasy Grounds interface after which click on on the “Import Picture” button. Within the “Import Picture” dialog field, you will have to pick out the picture file in your tower after which click on on the “Open” button. As soon as the picture file has been imported, you need to use the “Object” instrument or the “Terrain” instrument so as to add your customized tower to your map.